
AI & DATA PROJECTS
All data science projects and AI models I have worked on, organized by date (left to right, top to bottom)
A website that summarizes the user's Spotify listening history in a stylized and interactive way. User's can change the website language, switch between dark and light mode, play 3D embedded games, and view other user's listening histories. Built with Django, Javascript, Spotify API, and A-Frame.

A website with a built in word embedding model that matches inputted symptoms to potential mental illnesses. Built uses Python, spaCy, and Jupyter notebooks.

Human Trafficking Research Project (Independent)
A linear-regression model that analyzed human trafficking patterns of previous years in the US (by state) and predicted future trends with a 98% accuracy. Independently built using Python, Jupyter notebooks, and numpy.

Atlanta Food Finder provides a means for tourists, new residents, college students, and more a way to ensure they can always find great food in the Atlanta area. With distance sorting, rating filtering, the ability to search for restaurants directly, and an interactive map powered by Google, users can find local restaurants that fit their exact needs. Built with Django, Javascript, and the Google Maps API.

Programmed a robot to search for opponents in a specified range and push them out of the playing field by responding to Lidar readings. Built using C++, Arduino and PlatformIO. Competed at the National Robowrestling competition at the 2024 RoboGames.

GAME PROJECTS
All video games I have worked on, organized by date (left to right, top to bottom)
A life-sized video game where user's move their body to control in-game events. Developed by the interdisciplinary VIP team at Georgia Tech. My work was completed using Unity, C#, and Github.
In Progress

Vertex and Fragment programs that created a rotating cube, where each face has a different shader effect. Effects include greyscale and zoom, animated fractal, height maps, and transparency. Built using GLSL and Java.

A scanline triangle rasterizer with constant, flat, Gouraud and Phong shading options. Built using JavaScript and Processing 5

A 3D computer game where users manage cooking a meal under two minutes. Built using Unity and C# under 48 hours for the 2024 DevDev Summer Game Jam.

A 2D computer game where players explore a dungeon-crawler map and fight AI opponents. Built in Unity and C# with a student-led team.

A 2D computer game where players navigate a vertical platformer world and avoid obstacles as fast as they can. Independently built in Unity and C#. Placed Third at the 2022 Georgia Future Business Leaders of America State Leadership Conference.

A short 3D animation utilizing matrix stack operations, linear algebra, and object-oriented programming. Built in JavaScript and Processing 5.

A mesh generator that uses the Directed Edge data structure for visualizations of various edge operations. Built using JavaScript and Processing 5.

A 3D Rhythm and Exploration game. Made player animations based on user interactions with the environment. Built using Unity and C#.

A 2D computer game where players explore a large map and solve a variety of puzzles to progress a story line. Built using Unity and C# with a student-led team.

A 2D computer game where players complete word searches to solve a maze. Independently built in Unity and C#. Placed First at the 2023 Georgia Future Business Leaders of America State Leadership Conference.
